![]() ![]() When you are ready to embark you will only be able to select one mission in the ruins, but over time the other maps will become avalilable for you to enter, but for the start rely only in the ruins. These two will not be predetermined, so they will have different skills and perks every time you start a new game, making things easier or difficult according to their skills (don´t worry though, you can still use them effectively). At first you will only have access to certain buildings of your new home, but they will be unlock in time, giving you chances to interact with them and enabling new possibilities to your party members.īefore embark in your first mission, you need to recruit two more members to your party, which the game will always give you a vestal and a plague doctor. This is important because reynauld will always have kleptomaniac, which he will sometimes take treasures for himself, which can be bad for the early game since you need the resources, and dismas will have known cheat, making him unable to gamble to stress heal.Īfter you finish the tutorial level you will arrive to the hamlet, which is the estate you will have to help grow in order to help you through all your journey. Both are predetermined, so they always begin with the same skills, name and perks. The exit tile is to the right and down from the starting tile as a general rule of thumb.After the cinematic, you will begin your journey with two brave warriors, Dismas and Reynauld. An online map is particularly useful here to avoid unnecessary fights. Ideally you should be able to kill the backline minion with only 1 or 2 of your heroes, allowing the rest to focus down the main boss. Your strategy should always be to kill the backline minion before it has the chance to act. Her double stun is similarly useful, and in a pinch she can heal the rest of your party as needed Plague Doctor: Her plague grenade is absolutely invaluable for both chipping down the main boss and killing the minion quickly. His self heal also helps take pressure off of your healer, and he can defend any teammate who gets particularly low Houndmaster: His reach with his main attack one again helps greatly with hitting the minion. Shieldbreaker: Her reach and her damage help to kill the teleporting minion quickly Her damage in general helps immensely too, as does her stun, and she can self heal in a pinch Hellion: Iron swan gives huge backline reach, helping you to quickly eliminate the teleporting minion. The map is maze-like and ideally you need to be able to handle these fights quickly enough to not be teleported. If the minion is not killed quickly, it teleports you out of the fight, which is VERY bad for you. What to expect: A repeated encounter that features a boss enemy who summons a backline minion. Ideally you should spend these after boss fights to recover from them and prepare for the next one, while also being close enough to the next one that your camping buffs will be in effect during the boss fight. You will have two opportunities to camp. After each major fight you should backtrack through already explored hallways towards the center of the triangle so as to minimize the number of fights you have to take. The map is shaped like a triangle, with the three major fights at each corner of it. Make sure you have all three equipped and that you have one hero who can guard the one that does not have one, such as the Man at Arms or the Houndmaster. The bosses here have an attack that will deal MASSIVE (we're talking 50+) health/stress damage to any hero not wearing the Talisman of the Flame. Vestal: Stuns and heals will be almost necessary to survive the sheer number of fights ahead Jester: Stress heals will help you with your longevity, but his buffs and bleeds are also fantastic for dealing with combats ahead Highwayman: Huge damage and bleeds help a lot to fend off the very tough fights ahead Man at Arms: Controls the fight as in DD1, but can also guard your hero that lacks a Talisman of the Flame Three hard boss encounters that you will need to survive through, which pretty much require your heroes to be wearing Talisman of the Flame trinkets ![]() What to expect: More bleeds, blight, more stress. ![]()
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